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2 March, 2002

  • The new model format now supports vertex animations as well as skinned animations, making the old model format redundant.
  • Added the shader remapping features.
  • Updated the bsp generation code, so it is now part of Ciphertool and can now take advantage of its more advanced model generation code.
  • Updated documentation on the support site to cover the new features.
  • Re-wrote the shadow volume generation code in ciphertool. It is now much simpler, faster and more robust. There are no n-squared algorithms in it either, so performance should stay good.
  • Source code examples in the support site are now automatically syntax coloured.
  • Ciphertool now exports better defaults for the LOD ranges of models
  • Added cvars to control the LOD bias used for rendering.