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7 December, 2001
- Added new console command "execvar" that will execute the contents of a console variable.
- Segment files can now specify that each model animates in some fashion. Rotation, swinging and oscillations are supported.
- Fixed a minor issue with the bump mapping code when no bump mapping hardware was found.
- Performance improvements in renderer.
- Now possible to collide against multiple bsp trees.
- Fixed issue with the art docs on the support site on IE6.
- Server logging now reports the map name when it starts a new level.
- Improved entity/entity collision.
- Updated the volume shadow demo from the evaluation kit (now faster and has collision detection).
- Updated a bunch of programming docs on the support site.
- Added a FAQ to the company site.
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